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#1 (permalink) |
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Killed to Death
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The Best UI?
Just wondering what the best UI (User Interface) that you've seen for a mmorpg. I think WoW's had it pretty good because it had alot of options and control over it, as well as the ability to install several different mods.
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Requiem - Guild Leader & Founder
Zapp: You see, Killbots have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shutdown. Kif, show them the medal I won. [Kif sighs and points to a medal on Zapp's uniform.] |
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#2 (permalink) |
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Registered User
Join Date: Apr 2006
Posts: 96
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Yeah wows was great.
But I liked uos lack of clutter. You could put everything you need in key macros. I find games that use menu bars and number keys with alt and ctrl annoying. They are the hardest keys to reach really. Not to mention you have to lift your hand to reach the end keys.
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I copied the floppy.
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#3 (permalink) |
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Member
Join Date: May 2006
Location: Edmonton, Alberta, Canada
Posts: 970
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I'm with Thunderblade. Wow's interface from game launch was the better one I thought.
Yet of course as a true testament to the online community the player made mods for the UI were superior bar none. Which I think might be both a blessing and a curse. It was good that the community could was able to come up with the ability to customize the UI in whatever way a player could want. However it created some problems when it could automate abilities that the devs didn't think of. Heal bot priests, auto targeting of totems, auto scanning-targeting and cleansing of debuffs with just one keystroke. It got to a point where if you wanted to do any effective PvP you HAD to have this mod or that and when mods were created to counter other mods...Well it was just too much. Tho I fault poor game design for that then anything else. ![]() |
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#6 (permalink) |
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The Old Timer
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I played both WoW and CoH/CoV and numerous other games. I must say that CoH wins triple golden cup when it comes to GUI and "quality-of-life" functionality (such as party search and a lot more). CoH's GUI was all you ever needed. It is costumizible in every aspect imagionable. From positions, sizes, number of shortcut bars to color, opacity and disabling/eneabling any one windown that you desire. WoW's interface was OK when coupled with Cosmos or some other 3rd party program, but as far as official core skin and functinality go, it does not even remotely compare to CoH.
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#7 (permalink) |
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How's my tankin? Dial 1-800-dead-squishy.
Join Date: Jan 2006
Location: Blame it on lag. Always works for me.
Posts: 524
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The most difficult one to get used to was SWG for me. It was also the best for me once you got used to it. The learning curve in that game was very high but once you got the feel for the game it was quite easy to play and easy to navigate all the options available to it.
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#8 (permalink) | |
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Registered User
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Quote:
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#10 (permalink) |
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Registered User
Join Date: May 2006
Posts: 190
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SWG all the way. I did like it more before all the full color icons though...it seemed to fit the mood of a space age better. I also really liked thor UI for EQ2.
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"Conan! What is best in life? To crush your enemies. See them driven before you..."
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