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#11 (permalink) | |
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Registered User
Join Date: Sep 2006
Posts: 584
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As to the whole music thing, i thought it was pretty cool, though i dont think it is the best idea to have a keyboard sitting in your lap while your driving on a highway, and trying to create music at the same time, seems distracting to me.
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#14 (permalink) | |
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Relax...
Join Date: Dec 2005
Location: Philadelphia, PA, USA
Posts: 2,564
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#15 (permalink) |
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Chained To A Tree
Join Date: Jul 2006
Location: Rhode Island
Posts: 2,686
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Hehe i like how its like, We cant show you what hes doing! Its that BAD!
I did like the music though, was nice :P I did see a footage of gameplay of this game, pvp footage i think it was. And it looked pretty simple, and the pvp looked more drawn out. Which i think is a good thing. In my opinion thats the main reason wow fails in pvp. You can kill someone or be killed in under like 4 seconds, by just 1 person.. If they would just triple or quadruple the stamina on all the armor in game, I think pvp would be alot more fun. I mean my warrior has 4.5k hp and I have mages criting me for 3k+ damage... Thats no fun. You want to see some fun pvp, you should look at Ragnarok online, before the transcended classes came in. My Knight had 19,000+hp And the average amount of damage i took from physical attacks was probably only about 200 or so. (300-400 from Blacksmiths) These are just regular attacks though, not including special skills. Oh yeah and priests in the game, could instant heal you for 2,000. And they would almost never run out of mana. So you could imagine how the pvp was drawn out. Anyway, drawn out pvp is whats fun. Not killing someone before they come unstunned in under 3-4 seconds! And yeah having said all that, i think the pvp in Warhammer is probably gonna have alot more to offer than WoW. But not more than AoC ^_-
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#16 (permalink) | |
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#18 (permalink) |
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Chained To A Tree
Join Date: Jul 2006
Location: Rhode Island
Posts: 2,686
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Heres a RVR gameplay footage. Honestly i think it looks pretty fun. It even sorta reminds me of RO a little bit. Except you could attack alot faster in RO :P like 6 times per second if you had 99 agi and 99 dex. While its not the best looking game visually, i think the gameplay looks pretty fun.
http://www.youtube.com/watch?v=aFgos...elated&search=
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#20 (permalink) |
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Relax...
Join Date: Dec 2005
Location: Philadelphia, PA, USA
Posts: 2,564
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Ervin that's not the point... I don't want to keep selling a game other than AoC here, so I'll try to make it brief. The point is, way back when, Blizzard wanted to make a Warhammer RTS. The deal between them and Games Workshop fell through. So they took the work they had done, changed things slightly (very slightly by the pictures you see above), and called it Warcraft. Games Workshop sued them, but they changed things just enough to not lose the case.
Enter World of Warcraft, did the culmination of thier thievery. The art style you see in WoW was around in the 70s!! Games Workshop has been using this style for 20 years when Warcraft came out. Now someone finally gets around to making a Warhammer MMORPG, and what.... should they now change what THEY created because Blizzard stole from them? Besides the art style which belongs to Warhammer anyway, the basic premise for the game is very different. Warhammer is an RvR/PvP game from the ground up with PvE peppered in, WoW is a PvE game, with PvP put in after the fact (and an attempt to make it "RvR" like DAoC). The similarity is only in the graphics which Blizzard stole.
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