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#81 (permalink) |
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Ink The Ghost Pirate King
Join Date: Dec 2006
Location: Where ever you live. Im probably there.
Posts: 1,104
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it feels like everything shrunk. its not typically a bad thing for me but when i saw more classes than usuall i was overjoyed but then they reduced it, but theres still plenty of classes . Being a Ranger... hmm Crossbow or Bow...
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#82 (permalink) | |
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Chained To A Tree
Join Date: Jul 2006
Location: Rhode Island
Posts: 2,686
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Quote:
One good thing though, that i think "Might" come out of this, is that it will make the players more diverse from the rest even among people of the same class. Thats assuming that you can freely pick and choose which skills you want. And that each skill is as usefull as the next. What should stand out is how it appeals to you, not whether its better than the others. And again, i will bring up WoW. The warrior class, Almost all two-handed warriors were arms spec. And the arms spec always consisted of going 31 talents into arms and 20 into fury. 31 so that you could get mortal strike, and then 20 into fury so that you could get enrage. They did recently change teh talents though, which i think is for the better. But all it really did was, make it worth it to put almost all your points into one tree. But you see what im saying. Everyone generally had the same spec because it was the best spec. And not because the spec appealed to their taste. So i think it would be a really nice change, If you could choose which ever skills you wanted, but they were all more or less equal. ^_^
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#83 (permalink) | ||
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The Old Timer
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Athelan was kind enough to answer my question(s).
My question: Quote:
Quote:
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#87 (permalink) | |
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Killed to Death
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Quote:
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Requiem - Guild Leader & Founder
Zapp: You see, Killbots have a preset kill limit. Knowing their weakness, I sent wave after wave of my own men at them, until they reached their limit and shutdown. Kif, show them the medal I won. [Kif sighs and points to a medal on Zapp's uniform.] |
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#88 (permalink) |
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Relax...
Join Date: Dec 2005
Location: Philadelphia, PA, USA
Posts: 2,564
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Well I'm usually so sure in my opinions but... I don't know how I feel about this. Did we lose alot? Can we build the same types of characters? Did we gain? I really have no feel for what has been done here. I understand what they're trying to do, I just don't know any more about the classes than I did before.
Perhaps that's it, that we still really don't know much more about the classes other than the base descriptions we've been seeing since the classes were announced. I still don't really know how things will work. One positive is that they've convinced me to stick with my original class choice, the Dark Templar. Like others, it doesn't feel to me like a hybrid Zealot/Dark Templar class, but rather like the Dark Templar class with the priestly Zealot abilities tacked on. Anyway, I still like the class. On the other hand, they merged the Reaver with the Barbarian, and I promised myself I would never play a Barbarian. Mainly just because I figure all the people who know nothing about Conan other than the movies will pick that class. Too popular for me. So I'm down to one sig again! ![]()
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