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Old 01-12-2007, 07:53 AM   #1 (permalink)
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Class System Review, Fridays update!

http://community.ageofconan.com/wsp/...&table=CONTENT

Heres the link, and when someone can figure out what all of it means, please do tell me! lol its way over my head!
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Old 01-12-2007, 08:02 AM   #2 (permalink)
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The print is too small for me to read on my laptop

Here is what I read so far. I need someone else to summarise the rest please

Quote:
This week we take a look at some of the changes that are taking place during the beta process and wanted to put some 'meat on the bones' on a decision tying into the class structure in Age of Conan.
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Old 01-12-2007, 08:04 AM   #3 (permalink)
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Holy smoke thats a big change!!!!

pretty much Funcom felt that the role of many of the classes have similar role with the other ones, so they merged most of the classes.

Here is the list


* Guardian and Halberdier have been merged, class name is Guardian.
* Barbarian, Reaver and Master Thief merged, class name is Barbarian.
* Conquer and Liberator merged, class name is Conqueror.
* Zealot and Dark Templar merged, class name is Dark Templar.
* Defiler and Lotus Master merged, class name is now Assassin.
* Ranger and Waylayer merged, class name is Ranger.
* Stormcaller and Druid merged, class name is Druid of the Storm.
* Scourge of Derketo’s abilities have been merged across the Priest archetypes

To put it simply, The new guardian now has the old guardian and the old halberdier abilities, and so are the other merged classes

Here is the new Archetype:

* Priest Archetype – Druid of the Storm, Scion of Set, Priest of Mitra, Bear Shaman
* Mage Archetype – Demonologist, Lich, Necromancer, Herald of Xotli
* Soldier Archetype – Guardian, Conqueror, Dark Templar
* Rogue Archetype – Ranger, Assassin, Barbarian
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Old 01-12-2007, 08:05 AM   #4 (permalink)
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Quote:
Originally Posted by desertfox
Holy smoke thats a big change!!!!

* Guardian and Halberdier have been merged, class name is Guardian.
* Barbarian, Reaver and Master Thief merged, class name is Barbarian.
* Conquer and Liberator merged, class name is Conqueror.
* Zealot and Dark Templar merged, class name is Dark Templar.
* Defiler and Lotus Master merged, class name is now Assassin.
* Ranger and Waylayer merged, class name is Ranger.
* Stormcaller and Druid merged, class name is Druid of the Storm.
* Scourge of Derketo’s abilities have been merged across the Priest archetypes
I got all that, but does that mean if i choose to be a barbarian, i get to have all the skills of barbarian, reaver, and master thief?? That seems a bit cheap! :P
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Old 01-12-2007, 08:08 AM   #5 (permalink)
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no I dont think so.

I have always felt those classes' roles are too similar with each other.

And they got to these conclusion after their close beta testing.
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Old 01-12-2007, 08:09 AM   #6 (permalink)
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Ugghhh had to boot up the PC.

Quote:
All the originally listed skills and abilities are still in the game, but they are just spread across fewer classes..
Quote:
So the final line-up is now as follows:

* Priest Archetype – Druid of the Storm, Scion of Set, Priest of Mitra, Bear Shaman
* Mage Archetype – Demonologist, Lich, Necromancer, Herald of Xotli
* Soldier Archetype – Guardian, Conqueror, Dark Templar
* Rogue Archetype – Ranger, Assassin, Barbarian

Doesn't really effect us mage's. The Rogues AT class is looking even more attractive.
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Old 01-12-2007, 08:13 AM   #7 (permalink)
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I would of thought TehFuzz is right.

But I dont think you can have ALL the skills. Just a 1/3 of each or something
a long them lines.
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Old 01-12-2007, 08:14 AM   #8 (permalink)
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I agree they did seem to simliar. Especially barbarian and reaver.

But what im not really getting is how are they gonna divide up the skills.

I mean they merged Barbarian, Reaver and master thief, all into 1 class.
But they are keeping all the skills for each class.

So i wonder will you be choosing something from a talent tree, like in WoW?

Or maybe you choose Barbarian, then pick up a sub category? Barb, Reaver, Master thief...

Yeah thats what im wondering, i still dont get it :P
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Old 01-12-2007, 08:19 AM   #9 (permalink)
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LOL I dunno the detail

but ok lets look at the old Conqueror and Liberator

they can wear the same armor, and use the same weapons, but one can plant their banner, the other can throw their banner.

not much difference there, if you look at it.

So now the new Conqueror class can both plant and throw their banner. And If I read it correctly, they can now give the same boosts of both of the old classes.

The old Barbarian can hit hard, the old Reaver can hit fast and duel wield, and the old master thief can fight bare hand.

So I guess as the new BArbarian you can choose to hit hard or hit fast or hand to hand combat.
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Old 01-12-2007, 08:22 AM   #10 (permalink)
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Quote:
Originally Posted by desertfox
LOL I dunno the detail

but ok lets look at the old Conqueror and Liberator

they can wear the same armor, and use the same weapons, but one can plant their banner, the other can throw their banner.

not much difference there, if you look at it.

So now the new Conqueror class can both plant and throw their banner. And If I read it correctly, they can now give the same boosts of both of the old classes.

The old Barbarian can hit hard, the old Reaver can hit fast and duel wield, and the old master thief can fight bare hand.

So I guess as the new BArbarian you can choose to hit hard or hit fast or hand to hand combat.
Can i choose to hit hard, and use the reavers berserking ability? Thats one of the first things that crossed my mind :P
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